Chris Hughton admitted poor defending as a team cost Albion as they were blown away at Cardiff.

But he did not feel a choice of formation – starting as 4-5-1 – was to blame for a 4-1 hammering.

The Seagulls were 3-0 down on the half-hour and, after Dale Stephens pulled one back, ended up well beaten as Peter Whttingham converted a penalty.

Hughton said: “Generally we have defended well but (today) we conceded what I regard as soft goals.

“That is not like us and it makes it very difficult.

“At 3-1 we were back in the game and had two good opportunities but I can’t have any complaints with that (scoreline).”

He added: “I always expected us to come back out in the second half and to put in a better performance. We had to do that because we conceded such poor goals in the first half.”

The Argus:

Chris Hughton watches the rainswept defeat

Hughton did not publicly hand out any personal blame for the first-half cave-in.

He said: “When you concede poor goals, sometimes it is down to individual errors “But it is very much a case of we score goals and we attack as a team and everybody takes the credit.

“When you concede goals, again it is as a team, make sure that you are blocking holes and the service does not go into players who can do cause damage to you.

“Defensively we had a tough afternoon. I thought they were quite lively and strong up front and caused us a lot of problems and we needed to deal with it better.”

Albion stuck with the 4-5-1 formation which secured a 0-0 draw at Hull in midweek before going 4-4-2 for the second period.

The Argus:

Anthony Pilkington makes it 2-0

Hughton said: “I don’t think that had an effect. We conceded poor goals and I don’t think that was down to tactics, formations, form or anything.

“We never gave ourselves an opportunity to get into the game.

“If we are 0-0 and not playing well enough or the opposition then become a threat, that’s the time you look at the formation and think possibly you can change it or “Should I have started that way?’ But the goals had a massive effect on the game.”